This article details the recent published book on tips for being a guild leader in World of Warcraft. It was made by Scott Andrews and his first hand experience at leading a guild in WoW. I found this interesting because a lot of people don't really realize the amount of effort that goes into running a successful guild. When it comes down to it a guild leader has to almost run a successful business within the game and keep many many people happy. However this is in the case of a guild actually being used in order to achieve something in game. There are many guilds based solely on the aspect of being social. Even these guilds however require a special kind of person as the guild leader. While everyone within the guild can be equal, the fact that someone is a guild leader puts them above the others to at the very least being a "first among equals" case.
A guild leader in WoW has a lot of ways to customize the guild to their liking and can even assign duties to other players within the game. It creates a sort of self government within the guild that can really change from guild to guild. There is a lot of depth towards the social hierarchy of a guild and I find a book thats based on this to be pretty fascinating. While the details talk about elves and other mythical things it can be easy as an anthropologist to pull out information that relates to other aspects of life. The fact that the government within a guild is built from the ground up is pretty fascinating to study how it develops. Even the ability for a guild leader to retire from his position and assign a new guild leader brings a lot of interesting details of human nature into play.
Without actually buying the book it's difficult to tell how much detail is spent on the aspects of keeping people happy without focusing on game related things. For example the article talks about how to pass out loot and having a guild identity but there is no information on how the book handles the individuals within the guild. It seems to talk in terms of keeping everyone happy based on WoW related things such as items. If anyone has ever been in a guild in an MMORPG they can tell that there will always be drama. It would be interesting to see if the book touches upon this at all. The social power that a guild can have creates a lot of situations that can be applied outside of a game like WoW.
http://kotaku.com/5533425/how-to-be-a-world-of-warcraft-guild-leader-now-in-convenient-book-form
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment